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Enshrouded server settings generator (enshrouded_server.json)

The settings in Enshrouded's enshrouded_server.json, each with its default and the values it takes, checked as you type. Pick one of the game's difficulty presets or choose Custom and set each value yourself, with day and night length in minutes. Import your file to check it: your player groups and passwords come back exactly as they were.

Checked against an enshrouded_server.json written by the game's own server (Steam build 23178631) and Keen's help article on server gameplay settings on . Sources: Enshrouded help: Server Gameplay Settings.

The game's presets

A preset changes only the settings it lists; everything else stays as you set it.

Server

name

The name shown in the server list.

Default: My Enshrouded Server · Text

tags

Labels that help players find your server in the list, such as the languages you speak.

Default: (none) · Any of LookingForPlayers, English, German, French, Italian, Japanese, Korean, Polish, Portuguese, Russian, Spanish, Thai, Turkish, Ukrainian, Chinese, Taiwanese, BaseBuilding, Exploration, Roleplay

Server tags

Players

slotCount

How many players can be online at once, from 1 to 16.

Default: 16 · 1 to 16 players

Chat

enableVoiceChat

Lets players talk to each other by voice.

Default: off

off

voiceChatMode

Whether players hear only the people near them or everyone on the server.

Default: Proximity

enableTextChat

Lets players type messages to each other.

Default: off

off

Difficulty

gameSettingsPreset

The game's own difficulty presets; pick Custom to set each value yourself.

Default: Default

Player stats

gameSettings.playerHealthFactor

How much health players have.

Default: 1 · 0.25 to 4

gameSettings.playerManaFactor

How much mana players have.

Default: 1 · 0.25 to 4

gameSettings.playerStaminaFactor

How much stamina players have.

Default: 1 · 0.25 to 4

gameSettings.playerBodyHeatFactor

How long players can stay in freezing places before they get too cold.

Default: 1 · 0.5 to 2

gameSettings.playerDivingTimeFactor

How long players can stay underwater before they run out of air.

Default: 1 · 0.5 to 2

Survival

gameSettings.enableDurability

When this is off, weapons never break.

Default: on

on

gameSettings.enableStarvingDebuff

When this is on, players get hungry, and starving players lose health until they eat or drink.

Default: off

off

gameSettings.foodBuffDurationFactor

How long the effects of food last.

Default: 1 · 0.5 to 2

gameSettings.fromHungerToStarving

How long a player stays hungry before starving begins, in minutes. The file holds nanoseconds; the tool converts them.

Default: 10 · 5 to 20 minutes

gameSettings.shroudTimeFactor

How long players can stay inside the Shroud.

Default: 1 · 0.5 to 2

gameSettings.tombstoneMode

What players lose from their backpack when they die; lost items wait in a tombstone.

Default: AddBackpackMaterials

gameSettings.flameLevelFogRemoval

The Flame level a world needs before Flame Altars can push back the Shroud. The default, 11, is the last Flame level.

Default: 11 · 0 to 20

gameSettings.enableGliderTurbulences

When this is off, air turbulence no longer pushes the glider around.

Default: on

on

World

gameSettings.weatherFrequency

How often new weather events start in the world.

Default: Normal

gameSettings.fishingDifficulty

How strong fish are in the fishing minigame; stronger fish take longer to reel in.

Default: Normal

gameSettings.plantGrowthSpeedFactor

How fast plants grow.

Default: 1 · 0.25 to 2

gameSettings.dayTimeDuration

How long daytime lasts in real time, in minutes. The file holds nanoseconds; the tool converts them.

Default: 30 · 2 to 60 minutes

gameSettings.nightTimeDuration

How long night lasts in real time, in minutes. The file holds nanoseconds; the tool converts them.

Default: 12 · 2 to 60 minutes

gameSettings.tamingStartleRepercussion

What happens to your taming progress when you scare the animal.

Default: LoseSomeProgress

Gathering and progress

gameSettings.miningDamageFactor

How hard players hit when mining, which also means more digging and more resources per hit.

Default: 1 · 0.5 to 2

gameSettings.resourceDropStackAmountFactor

How many materials are in each stack from chests, defeated enemies and similar loot.

Default: 1 · 0.25 to 2

gameSettings.factoryProductionSpeedFactor

Changes how long workstations take to make items.

Default: 1 · 0.25 to 2

gameSettings.perkUpgradeRecyclingFactor

How many Runes players get back when they salvage an upgraded weapon.

Default: 0.5 · 0 to 1

gameSettings.perkCostFactor

How many Runes it costs to upgrade weapons.

Default: 1 · 0.25 to 2

gameSettings.experienceCombatFactor

How much experience players get from fighting.

Default: 1 · 0.25 to 2

gameSettings.experienceMiningFactor

How much experience players get from mining.

Default: 1 · 0 to 2

gameSettings.experienceExplorationQuestsFactor

How much experience players get from exploring and finishing quests.

Default: 1 · 0.25 to 2

Enemies

gameSettings.randomSpawnerAmount

How many enemies there are in the world.

Default: Normal

gameSettings.aggroPoolAmount

How many enemies are allowed to attack at the same time.

Default: Normal

gameSettings.enemyDamageFactor

How hard enemies hit, except bosses.

Default: 1 · 0.25 to 5

gameSettings.enemyHealthFactor

How much health enemies have, except bosses.

Default: 1 · 0.25 to 4

gameSettings.enemyStaminaFactor

How much stamina enemies have, so it takes longer to stun them when it is higher; bosses are not affected.

Default: 1 · 0.5 to 2

gameSettings.enemyPerceptionRangeFactor

How far enemies can see and hear players, except bosses.

Default: 1 · 0.5 to 2

gameSettings.bossDamageFactor

How hard boss attacks hit.

Default: 1 · 0.2 to 5

gameSettings.bossHealthFactor

How much health bosses have.

Default: 1 · 0.2 to 5

gameSettings.threatBonus

How often enemies attack, except bosses.

Default: 1 · 0.25 to 4

gameSettings.pacifyAllEnemies

When this is on, enemies leave players alone until they are attacked; bosses are not affected.

Default: off

off

gameSettings.curseModifier

How likely players are to catch the Shroud curse when the right enemies hit them.

Default: Normal

Reference

Every setting in enshrouded_server.json

All 49 settings this tool knows, with the default each one starts at and the values it takes. Advanced settings are included; in the editor they sit behind the Advanced switch.

Server

enshrouded_server.json: Server settings
SettingDefaultValuesWhat it does
nameServer nameDefaultMy Enshrouded ServerValuesTextWhat it doesThe name shown in the server list.
saveDirectorySave folder · advancedDefault./savegameValuesTextWhat it doesThe folder where the server keeps the world save, so changing it makes the server look for the world somewhere else.
logDirectoryLog folder · advancedDefault./logsValuesTextWhat it doesThe folder the server writes its log files to.
ipListen address · advancedDefault0.0.0.0ValuesTextWhat it doesThe network address the server listens on; 0.0.0.0 means every address, so only change it for a specific reason.
queryPortServer port · advancedDefault15637Values1 to 65,535What it doesThe UDP port players connect through. The game's default is 15637.
tagsServer tagsDefault(none)ValuesAny of LookingForPlayers, English, German, French, Italian, Japanese, Korean, Polish, Portuguese, Russian, Spanish, Thai, Turkish, Ukrainian, Chinese, Taiwanese, BaseBuilding, Exploration, RoleplayWhat it doesLabels that help players find your server in the list, such as the languages you speak.

Players

enshrouded_server.json: Players settings
SettingDefaultValuesWhat it does
slotCountPlayer slotsDefault16Values1 to 16 playersWhat it doesHow many players can be online at once, from 1 to 16.

Chat

enshrouded_server.json: Chat settings
SettingDefaultValuesWhat it does
enableVoiceChatVoice chatDefaultoffValuesOn or offWhat it doesLets players talk to each other by voice.
voiceChatModeVoice chat rangeDefaultProximityValuesProximity, GlobalWhat it doesWhether players hear only the people near them or everyone on the server.
enableTextChatText chatDefaultoffValuesOn or offWhat it doesLets players type messages to each other.

Difficulty

enshrouded_server.json: Difficulty settings
SettingDefaultValuesWhat it does
gameSettingsPresetDifficulty presetDefaultDefaultValuesDefault, Relaxed, Hard, Survival, CustomWhat it doesThe game's own difficulty presets; pick Custom to set each value yourself.

Player stats

enshrouded_server.json: Player stats settings
SettingDefaultValuesWhat it does
gameSettings.playerHealthFactorPlayer healthDefault1Values0.25 to 4What it doesHow much health players have.
gameSettings.playerManaFactorPlayer manaDefault1Values0.25 to 4What it doesHow much mana players have.
gameSettings.playerStaminaFactorPlayer staminaDefault1Values0.25 to 4What it doesHow much stamina players have.
gameSettings.playerBodyHeatFactorCold resistanceDefault1Values0.5 to 2What it doesHow long players can stay in freezing places before they get too cold.
gameSettings.playerDivingTimeFactorDiving timeDefault1Values0.5 to 2What it doesHow long players can stay underwater before they run out of air.

Survival

enshrouded_server.json: Survival settings
SettingDefaultValuesWhat it does
gameSettings.enableDurabilityWeapon durabilityDefaultonValuesOn or offWhat it doesWhen this is off, weapons never break.
gameSettings.enableStarvingDebuffHunger and starvationDefaultoffValuesOn or offWhat it doesWhen this is on, players get hungry, and starving players lose health until they eat or drink.
gameSettings.foodBuffDurationFactorFood buff timeDefault1Values0.5 to 2What it doesHow long the effects of food last.
gameSettings.fromHungerToStarvingHungry timeDefault10Values5 to 20 minutesWhat it doesHow long a player stays hungry before starving begins, in minutes. The file holds nanoseconds; the tool converts them.
gameSettings.shroudTimeFactorShroud timeDefault1Values0.5 to 2What it doesHow long players can stay inside the Shroud.
gameSettings.tombstoneModeDeath penaltyDefaultAddBackpackMaterialsValuesAddBackpackMaterials (Materials only), Everything, NoTombstone (No tombstone)What it doesWhat players lose from their backpack when they die; lost items wait in a tombstone.
gameSettings.flameLevelFogRemovalFlame level to push back the ShroudDefault11Values0 to 20What it doesThe Flame level a world needs before Flame Altars can push back the Shroud. The default, 11, is the last Flame level.
gameSettings.enableGliderTurbulencesGlider turbulenceDefaultonValuesOn or offWhat it doesWhen this is off, air turbulence no longer pushes the glider around.

World

enshrouded_server.json: World settings
SettingDefaultValuesWhat it does
gameSettings.weatherFrequencyWeatherDefaultNormalValuesDisabled, Rare, Normal, OftenWhat it doesHow often new weather events start in the world.
gameSettings.fishingDifficultyFishing difficultyDefaultNormalValuesVeryEasy (Very easy), Easy, Normal, Hard, VeryHard (Very hard)What it doesHow strong fish are in the fishing minigame; stronger fish take longer to reel in.
gameSettings.plantGrowthSpeedFactorPlant growthDefault1Values0.25 to 2What it doesHow fast plants grow.
gameSettings.dayTimeDurationDay lengthDefault30Values2 to 60 minutesWhat it doesHow long daytime lasts in real time, in minutes. The file holds nanoseconds; the tool converts them.
gameSettings.nightTimeDurationNight lengthDefault12Values2 to 60 minutesWhat it doesHow long night lasts in real time, in minutes. The file holds nanoseconds; the tool converts them.
gameSettings.tamingStartleRepercussionTaming mistakesDefaultLoseSomeProgressValuesKeepProgress (Keep progress), LoseSomeProgress (Lose some progress), LoseAllProgress (Lose all progress)What it doesWhat happens to your taming progress when you scare the animal.

Gathering and progress

enshrouded_server.json: Gathering and progress settings
SettingDefaultValuesWhat it does
gameSettings.miningDamageFactorMining powerDefault1Values0.5 to 2What it doesHow hard players hit when mining, which also means more digging and more resources per hit.
gameSettings.resourceDropStackAmountFactorResource gainDefault1Values0.25 to 2What it doesHow many materials are in each stack from chests, defeated enemies and similar loot.
gameSettings.factoryProductionSpeedFactorWorkstation timeDefault1Values0.25 to 2What it doesChanges how long workstations take to make items.
gameSettings.perkUpgradeRecyclingFactorRecycling refundDefault0.5Values0 to 1What it doesHow many Runes players get back when they salvage an upgraded weapon.
gameSettings.perkCostFactorUpgrade costDefault1Values0.25 to 2What it doesHow many Runes it costs to upgrade weapons.
gameSettings.experienceCombatFactorCombat XPDefault1Values0.25 to 2What it doesHow much experience players get from fighting.
gameSettings.experienceMiningFactorMining XPDefault1Values0 to 2What it doesHow much experience players get from mining.
gameSettings.experienceExplorationQuestsFactorExploration XPDefault1Values0.25 to 2What it doesHow much experience players get from exploring and finishing quests.

Enemies

enshrouded_server.json: Enemies settings
SettingDefaultValuesWhat it does
gameSettings.randomSpawnerAmountEnemy amountDefaultNormalValuesFew, Normal, Automatic, Many, ExtremeWhat it doesHow many enemies there are in the world.
gameSettings.aggroPoolAmountEnemies attacking at onceDefaultNormalValuesFew, Normal, Many, ExtremeWhat it doesHow many enemies are allowed to attack at the same time.
gameSettings.enemyDamageFactorEnemy damageDefault1Values0.25 to 5What it doesHow hard enemies hit, except bosses.
gameSettings.enemyHealthFactorEnemy healthDefault1Values0.25 to 4What it doesHow much health enemies have, except bosses.
gameSettings.enemyStaminaFactorEnemy stun resistanceDefault1Values0.5 to 2What it doesHow much stamina enemies have, so it takes longer to stun them when it is higher; bosses are not affected.
gameSettings.enemyPerceptionRangeFactorEnemy awarenessDefault1Values0.5 to 2What it doesHow far enemies can see and hear players, except bosses.
gameSettings.bossDamageFactorBoss damageDefault1Values0.2 to 5What it doesHow hard boss attacks hit.
gameSettings.bossHealthFactorBoss healthDefault1Values0.2 to 5What it doesHow much health bosses have.
gameSettings.threatBonusEnemy attack frequencyDefault1Values0.25 to 4What it doesHow often enemies attack, except bosses.
gameSettings.pacifyAllEnemiesPeaceful enemiesDefaultoffValuesOn or offWhat it doesWhen this is on, enemies leave players alone until they are attacked; bosses are not affected.
gameSettings.curseModifierShroud curseDefaultNormalValuesEasy, Normal, HardWhat it doesHow likely players are to catch the Shroud curse when the right enemies hit them.

Questions

Questions and answers.

Why does the game ignore my custom settings?
The individual values under gameSettings apply when gameSettingsPreset is Custom. Pick Custom as the difficulty preset, then set your values. The tool warns you when a changed value sits under another preset.
Why are day and night length in minutes here?
The file counts them in nanoseconds. You set minutes and the tool writes the nanoseconds, so 30 minutes becomes 1800000000000. The tool takes 2 to 60 minutes for day and night and 5 to 20 minutes for the time from hungry to starving.
What happens to my player groups and passwords?
They stay as they are. Import your file and the tool keeps the userGroups lines, the ban list and any setting it has no field for, and writes them back unchanged. The tool also checks the groups in your file, such as that each group has its own name, and lists anything to correct in your file. A new file starts with one group, Default, with no password, so give that group a password in the file if you want to control who joins.
How many players can an Enshrouded server hold?
From 1 to 16. The tool takes that range for slotCount.
Does my file get sent anywhere?
No. The tool runs in your browser. Copy link puts your changes after a # in the address, which browsers never send to a website.