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Palworld server hosting, by the day

Palworld servers are memory-hungry, so they need one of the bigger sizes. Buy a day pass for the nights your guild plays, and the settings you change in the panel are checked before you save.

Tonightfrom£4.32a day

The weekfrom£13.68a week renewing, or£15.20paid once

16 GB, up to 8 players Our estimate, from published requirements and community reports · Prices for the United Kingdom · Final price

Palworld cover art
Cover art © Pocketpair, from the game's Steam page.

Hosting

How to host a Palworld server with Galeforce.

Four steps, and the first three are in the panel.

  1. Pick a size. For 8 players we'd size it at 16 GB. The table below has other group sizes, and the RAM calculator works out yours.
  2. Pick a pass. At 16 GB that's a day, a week or a month, paid up front. It renews until you cancel, or you pay once.
  3. Start it from the panel. The panel installs the server and starts it.
  4. Invite your friends. In Palworld, choose Join Multiplayer Game and enter the address and port from your panel at the bottom.

Would you rather run it on your own PC? Our guide covers both ways: How to host a Palworld dedicated server.

Sizing

How much RAM a Palworld server needs.

Pocketpair's requirements page lists 16 GB, adds "Recommended for larger than 32GB", and says 8 GB boots but risks out-of-memory crashes. Usage grows with active bases, so a daily restart helps. Our recommended size for each group is below. Try your own numbers.

Recommended RAM and price for Palworld by number of players
Group and RAM Est: Our estimate, from published requirements and community reportsRAM Est: Our estimate, from published requirements and community reportsDayWeek
1 player, 16 GB16 GB£4.32£13.68renewing, £15.20paid once
4 players, 16 GB16 GB£4.32£13.68renewing, £15.20paid once
8 players, 16 GB16 GB£4.32£13.68renewing, £15.20paid once
16 players, 16 GB16 GB£4.32£13.68renewing, £15.20paid once
32 players, 16 GB16 GB£4.32£13.68renewing, £15.20paid once

Per server, paid up front. Each pass renews until you cancel, or you pay once.

Renewing or paid once. Bought with renewal, a week or month pass of 4 GB or more costs 10% less than the same pass paid once, on the first payment and every renewal, while renewal stays on. Stopping renewal is free and takes nothing back: the pass you've paid for runs to its end at the price you paid. Any pass paid for once is at the pay-once price.

What we measured: our test run booted Palworld to ready in 16 seconds at 16 GB and saw it hold 0.8 GB at idle, then stop cleanly. That was an empty world; the sizes above add room for your players.

Connecting

Ports and joining.

In Palworld, choose Join Multiplayer Game and enter the address and port from your panel at the bottom.

Network ports used by a Palworld server
Port Docs: From the game's own server documentation or defaultsProtocolUsed for
8211udpGame
8212udpServer-list queryoptional: the server runs without it

Defaults shown; your server gets its own ports on our machines, and the panel shows the address to use.

Field notes

Worth knowing first.

  • Palworld needs at least 16 GB, which makes it the game where a day pass for each session saves the most.
  • The panel console talks to the server over RCON inside its container. RCON is never opened to the internet.
  • Stopping sends Palworld's own graceful shutdown command, so the world saves on the way out.
  • Steam games check for a game update on every start, so the first start after a patch takes a few minutes longer.

Included

What your Palworld server gets.

The game

New to Palworld?

The publisher's trailer, and the game on Steam. Both come from outside Galeforce, so nothing loads until you click: until then, YouTube and Steam see nothing of your visit.

“Palworld 1.0 Cinematic Trailer”, uploaded by Pocketpair Palworld to its own channel. Watch on YouTube (opens in a new tab)Poster: the game's cover art, © Pocketpair, from its Steam page.

Get Palworld on Steam, at Steam's price.

The box is Steam's own: the price in it is Steam's price for the game, as Steam shows it to you, and you pay Steam. Our price, above, is for the server alone.

Off our site · store.steampowered.com

Steam's own box for Palworld: its price and its buy button.

Steam then sees your IP address and sets a cookie.

Palworld on Steam (opens in a new tab)

Galeforce is not affiliated with Valve or Pocketpair.

Questions

Palworld server hosting, answered.

How much RAM does a Palworld server need?
For 8 players, we'd size a Palworld server at 16 GB. Pocketpair's requirements page lists 16 GB, adds "Recommended for larger than 32GB", and says 8 GB boots but risks out-of-memory crashes. Usage grows with active bases, so a daily restart helps.
How much does a Palworld server cost?
From £4.32 a day in the United Kingdom and $4.80 a day in the United States, at 16 GB, which our estimate fits up to 8 players in. A bigger server costs more, by its RAM. Prices are final: nothing is added at checkout. Every size and pass, country by country.
How do my friends join a Palworld server?
In Palworld, choose Join Multiplayer Game and enter the address and port from your panel at the bottom.
Do I need to keep my PC on?
No. Your Palworld server runs on our machines, so it's there for your friends whether your PC is on or off. You start and stop it from the Galeforce panel, and a pass is time, not running hours: it runs out whether the server is on or off.

Guides

Read before you start.

Free tools

Free Palworld tools.

They run in your browser, for any server: ours, another host's or your own PC.

More games

Other games you can rent.

Your Palworld world, running tonight.

Sign in, pick a game and play tonight, from £4.32 a day. No tutorial, and no balance to keep topped up.

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